Special Features
Welcome folks to another episode of Scenarios 101! We now present the last of the Chaos vs. Empire scenarios: Grovod Caverns and Reikland.
Welcome folks to another episode of Scenarios 101! This week we'll be focusing on more Chaos vs. Empire scenarios: Maw of Madness and Battle for Praag.
Welcome folks to another episode of Scenarios 101, focusing on more Chaos vs. Empire scenarios: Stone Troll Crossing and Talabec Dam.
Check in with three team members to get the skinny on the Renown system. What is Renown? Why do I want it? Once I have it what can I do with it?
As you have no doubt seen in recent podcasts and newsletters, we've added Keeps and Siege to Warhammer Online! Now it is time to offer an in-depth explanation as to how these systems work and how they are integral to the Realm v Realm™ (RvR) experience.
Order players will attempt to infiltrate the House Arkaneth Black Ark staging ground on the cragged shores of the Blighted Isle. Here they will fight their way through various regiments and their commanders as they are deployed from the mouth of the floating fortress, until finally they have to face off with the veteran Beastmaster Lorkoth and his prized beast, the War Hydra Scornlash.
Welcome to the inaugural episode of Scenarios 101! We're kicking off with a look at Nordenwatch and Highpass Cemetary.
Destruction players will come across a Dwarf Ironclad crashed ashore near the Port of Barak Varr. Behind it is a wake of destroyed greenskin barges, and fortified within is the King of Barak Varr himself, Byrrnoth Grundadrakk. Players will fight their way into the nautical tank and eventually come to face with the stalwart king in an epic conflict.
Order players will find the Vampire Lord Neborhest's tower amidst Mourkain ruins in the Marshes of Madness. Inside they will face many enemies including the long-dead, infamous Orc Warlord, Dork Redeye, risen again as an undead construct, and, of course, the Vampire Lord himself.
In an effort to bridge the gap between tabletop miniatures games and the realm of online gaming, John Shaffer of Games Workshop, U.S. built a scale model of one of the WAR in-game environments; the lofty and ancient Gates of Ekrund. Using raw materials, like insulation foam, plastic sheeting and foam core, John recreated the imposing structure with help from some in-game screenshots. Two weeks after a meeting with EA Mythic staff, the gates were finished, and it was only right that a heated battle between the Dwarfs and their rivals, the Orcs and Goblins be waged amongst the shadows of Ekrund's walls.
EAMythic's Lead Animator Jeremy Dale and Adam Gershowitz, Associate Art Director, flew out to Vegas for Games Workshop's Grand Tournament. Here's the story of their (mis)adventures - victory, defeat, and interactions with local law enforcement.
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